Half-Life 2 Roleplay Rules and Job Ranks Info!
1. GENERAL RULES
Famous people names, including fictional ones from movies, games [Gordon Freeman, Donald Trump, and so on] are NOT allowed.
Use of cheats, exploits are not allowed! (Any new exploit should be instantly reported to a staff member or reported on a forum.)
No advertising of any kind that means other servers/discord servers etc.
Killing unranked Civil Protection / Overwatch units isn't allowed.
Killing using E2, Wire Tools isn't allowed.
Prop Climbing, Prop Pushing, Prop Killing isn't allowed.
Attempting to crash the server or crashing the server isn't allowed and will bring you severe consequences.
1.1 VIP Rules.
Abusing your VIP privileges will result in your rank removal.
Using /job command with offensive/racist job names will result in a punishment. Ignoring the punishments after few times will result in a rank removal.
Don't spam in voice chat [Mic-spam].
Don't spam in OOC.
Don't micspam in voice chat [Playing music, sounds, etc].
Don't insult anyone.
Avoid being racist/sexist/etc.
1.3 RP Rules.
Metagaming isn't allowed. Overwatch/Civil Protection don't know anything about secret doors in the City. Any information can be gained by interrogation or if they (OW/CPs) saw anyone going through these doors. Don't break NLR, that means you forget about anything that happened.
Please, respect NLR. After your character's death, you can't remember anything about your previous life.
Please, don't Bunnyhop.
As CWU or some Civil Protection units you may go rogue as long as you don't break any rules.
Erotic Role Playing (ERP) out in the public will result in warn and later in a punishment! You are only allowed to do it in private places. Also remember to use whisper than normal chat or LOOC.
1.4 Admin Sit Rules.
In admin sits, please be respectful and don't interrupt the admin when he/she talks.
Don't attempt to escape.
Be honest with Admins!
Escaping the sit will result in a ban whether you did something or not.
1.5 RP Groups.
When creating a RP Group make sure it fits the lore and the name shouldn't be something dull or too simple because it will get rejected instantly. Examples of bad RP Groups:
"Alyx's team", "G-mans", "Rebel gang", "Gordon's friends"
Bothering the Staff Members with constant bad RP Group ideas result in a warn and if warn doesn't stops the player, they will be kicked. Bans will be only issued when player was kicked three times.
1.6 Killing Rules.
As a Citizen/CWU you are not allowed to kill other citizens/CWU members or the Combine. However, you can only kill resistance if they prove to be danger to your life as a matter of self defense only! Only time you can kill Combine is when you wear the rebel outfit or are undercover CWU member.
In melee combat use of /me and /roll commands are strongly recommended.
As a CCA or OTA member, you can't restrain/kill citizens randomly, you must have warned them three times before applying a verdict.
You are allowed to have fist fights with other citizens only if they agree to fight. It's strongly recommended to use /roll and /me each time you rolled more than your opponent. However, you can be reported by CWU to the Combine and you can get arrested. Fist Fights in spawn will result in a warning/punishment!
Don't abuse RPG, you may not use it against infantry.
1.7 Private/Rebel Base rules.
You may not make KOS lines, however you may place warning signs instead.
You may use fading doors with keypads/buttons, however you may not use one-way materials.
You may use hidden doors, but you must place a button, which should be hidden in the same room.
You may use up to 4 fading doors in the base.
Prop-blocking the entrance isn't allowed without the fading door.
You may not spawn huge dupes, and no, you shouldn’t bypass E2 restrictions.
Stands/Booths aren't considered as bases as long as they are outside of buildings.
Shops also count as bases.
Following jobs/ranks are excluded from FearRP:
Rebels, CCA, Overwatch and rogues (CCA and Civil Workers)
FearRP means you must value your life at ALL times, breaking it will get you in trouble. When facing the wall [When asked by Civil Protection], you are not allowed take your weapon out!
Breaking FearRP as anything else not included in the list will result in a punishment.
2. Job Groups and Ranks.
XP requirement: 0 [Default Job]
The lowest part of society. They follow the dictatorship of the Universal Union with absolute obedience or face punishments and even execution.
All citizens are allowed to join The Resistance.
The Resistance is allowed to kidnap loyalists and Civil Protection units.
The Resistance is allowed to rob CWU stores.
Civil Workers Union [CWU]
XP requirement: 15
Humans, who follow the UU and have been rewarded. Are Often considered a working class citizen, who obey their masters.
Gain access to the finest Combine's food catalogue and provide food for everybody! Open your own 5 star restaurants, cafe or bistro.
You may provide medical supplies for everyone! Open your own pharmacy, clinic.
You may conduct experiments to help Combine research projects.
Requirements: VIP, 100XP
Combine Civil Authority [Civil Protection]
XP requirement: 35
The Combine’s "police" force. They control and protect the cities commanded by their masters. Their ranks and responsibilities vary, but they have a common goal: To keep order empire of the Combine and protect the Union.
DIVISIONS HIGHER THAN "UNION" GOING ROGUE WILL BE BANNED!
This division is tasked with patrolling main city zones like streets and so on. Patrolling 404 zones is allowed during the JW/AJ. With City Administrator's, SeC's or CmD's permissions is allowed to set up a checkpoint.
Can go rogue, as long as you don't break any rules! [With RCT, 05, 04, 03 ranks ONLY!]
HELIX Division is tasked with providing medical assistance to other units, in some cases also allowed to heal citizens, loyalists. HELIX usually patrols with other units, In rare occasions the unit can patrol main city areas.
GRID division provides technological support for Civil Protection by deploying scanners or manhacks in order to patrol more areas of the city and provide support for other units by displaying a picture taken by using the City Scanners. GRID units are also capable of driving the APC.
JURY division is tasked with managing prison, they decide and execute punishments, interrogate citizens, rebels for valuable information. JURY units must stay inside the nexus. Sectorial Commander or City Administrator can change punishments .
SPEAR division is tasked with locating rogue units, with access to 404 areas. SPEAR division units are handy in tough situations, they can receive orders only from SeC/CmD. When SeC is absent, this Division is allowed to assist other units, or just do their regular work - Locate Rogue units and terminate them.
Commander can give orders to CCA, if there's no SeC. CmD has ability to activate JW with a valid reason, but with CA's permission. Usually, CmD assists SeC with Combine Civil Authority trainings and takes his orders.
The main commander of CCA. Can declare lower units defunct with or without City Administrator's order. This unit can use /dispatch when the Dispatcher is absent. SeC has the ability to activate JW without CA's approval, but with a valid reason.
Note regarding Autonomous Judgement Waiver:
If SeC or CmD wants to activate AJ, they must ask Staff for permission first!
XP requirement: 600
A division more advanced than Civil Protection. Overwatch soldiers are augmented, brainwashed so they are extremely loyal to Combine, and are fearless. When JW/AJ is activated, OWC takes over the control of Civil Protection divisions.
OVERWATCH UNITS GOING ROGUE WILL BE BANNED!
All Overwatch units must stay inside the nexus, if the JW/AJ isn't active.
All Overwatch units are excluded from the FearRP rule.
Are allowed to kill armed citizens, rebels on sight.
The lowest division of Overwatch forces, must take orders from OWC.
This division division is allowed to stay on the catwalks, to patrol the nexus. They may use their special equipment - sniper rifle, to accomplish their duties.
This division is tasked with assisting OTA squads in critical situations, they may use aggressive tactics to get their job done.
This division can lead OTA squads. Must take orders from OWC.
This division is tasked with providing medical assistance to OTA units.
This division is tasked with accompanying City Administrator, they must protect the CA at all costs! However, if asked by dispatcher, Sentinel may assist other teams. You must obey City Administrator.
This division is cooperating with JURY division. NOVA may torture prisoners, execute punishments, but their primary task is to protect the prison from prison breaks. SeC may declare NOVA division units become defunct if they fail to protect the prison.
This unit has a full control of Overwatch forces, and in the event of JW/AJ takes over the control of Civil Protection.
XP requirement: 3000
As a City Administrator, you are the highest approved non-modified human in the Universal Union, you can broadcast, read letters and generally meet with loyal citizens and CWU members, however you can only meet with Citizens or CWU members if they have been checked by the Combine and approved by high ranked units. Also, you can do generally anything that SeC cans but you have to discuss it first with the SeC or OWC before doing anything!
Vortigaunt - [VIP only]
XP requirement: 1200
As a vortigaunt you are allowed to use voice chat but only if you know the accent of Vortigaunts seen in Half-Life 2. You may join the resistance, however you can only change your appearance when a rebel leads you to a locker. If you're with The Resistance, Civil Protection may arrest you. YOU ARE NOT ALLOWED TO USE WEAPONS! USING WEAPONS WILL RESULT IN A PUNISHMENT!
XP requirement: 400
Captain XP requirement: 500
After Seven Hour War, rest of the military forces on Earth have been forced to join the Combine. They are considered lower rank Combine Soldiers and have their own Captain to lead the squad during their missions. However, the current Captain is allowed to ask Staff to have permission to allow every Conscript and Captain himself to go rogue. After permission has been given they are allowed to help the resistance, kill other Combine units, and cooperate with rogues.
You will still need a another permission in order to do stuff like raiding the Nexus after going rogue.
Going rogue is allowed when the Captain has acquired the permission from the staff.